Game Jam! Reflecting Nature, Technology and Society through Game Design. (Workshop)
Lecturer (assistant) | |
---|---|
Duration | 2 SWS |
Term | Sommersemester 2023 |
Language of instruction | English |
Position within curricula | See TUMonline |
- 28.04.2023 11:00-12:00 WTG Online Präsenz
- 05.05.2023 10:00-17:00 Externer Ort (siehe Anmerkung)
- 12.05.2023 10:00-17:00 Externer Ort (siehe Anmerkung)
- 26.05.2023 10:00-17:00 1229, Seminarraum
- 02.06.2023 10:00-17:00 Externer Ort (siehe Anmerkung)
Admission information
Objectives
The students are able to identify and discuss societal dimensions of STEM topics.
Description
This course offers an interdisciplinary setting in which the participants develop their own videogame concept (no programming required) — it is therefore aimed at all students, e.g. from the STEM sciences, Games Engineering and the School of Social Sciences and Technology.
The students will be introduced to the social science-perspective on nature and STEM (Science, Technology, Engineering, Mathematics) topics as well as the creative potential of video games for reflection, e.g. worldbuilding, storytelling and decision-making. Based on these inputs, the students develop their game-concept thematizing a STEM topic while enabling the creative potential of games to integrate societal and ethical aspects.
The Game Jam will take in the context of the Flower Festival Munch 2023: “At the festival everything revolves around blossoms, literally but also figuratively. Science, sustainability, plant diversity, garden art, climate change, biodiversity, aesthetics, quality of life - these and many more are conceivable topics.” https://flowerpowermuc.de/en/festival/
The students will be introduced to the social science-perspective on nature and STEM (Science, Technology, Engineering, Mathematics) topics as well as the creative potential of video games for reflection, e.g. worldbuilding, storytelling and decision-making. Based on these inputs, the students develop their game-concept thematizing a STEM topic while enabling the creative potential of games to integrate societal and ethical aspects.
The Game Jam will take in the context of the Flower Festival Munch 2023: “At the festival everything revolves around blossoms, literally but also figuratively. Science, sustainability, plant diversity, garden art, climate change, biodiversity, aesthetics, quality of life - these and many more are conceivable topics.” https://flowerpowermuc.de/en/festival/
Teaching and learning methods
Discussion and reflection of societal dimensions of STEM topics by developing a videogame-concept on one topic in multidisciplinary teams.
Examination
Presentation Concept (3 credits)